Senior Look Development Artist

Responsibilities:

• Create and refine detailed photo-realistic environments, landscapes, and props

• Be able to assemble environments based on concept art and pivot based on direction.

• Able to work independently to a high level of quality solving visual and technical challenges

• Use your talents to evaluate and implement quality improvements and art direction across large environments

• Maintain a high level of quality while working within design constraints and balancing game performance

• Work with art leads to investigate and prototype emerging technologies and improved workflows

• Effectively communicate and collaborate with your team, art directors, and production leads

• Able to work independently to a high level of quality solving visual and technical challenges

Required Qualifications:

• Unreal experience

• Expert in PBR workflows

• Worldbuilding and photogrammetry experience

• 3+ years of experience with at least 2 shipped AAA titles on console or PC

• A portfolio demonstrating high-quality realistic modeling and texturing

• A strong visual and technical understanding of 3d modeling, texturing, and level creation

• Proficiency with 3DSMax and/or equivalent software.

• Proficiency in sculpting software.

• An understanding of physically based materials

• An eagerness to learn new tools and processes

• Strong communication and time management skills

• A passion for art, innovation, technology

• Strong technical skillset with lighting and VFX